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Illuvium
In-game shot of Atlas.

At times, a lull comes over the entire valley where the landlocked sea is situated. The windless lake is more inviting to the creatures nearby when it’s like this. To the trained eye, smaller Illuvials dot this serene landscape. When one can manage to catch a glimpse, one may see these creatures playing in the shallows, and even see them venture a few yards into the shore. They always keep the gently lapping waves of the becalmed sea within sight, so they can run away from larger predators. Here you can encounter docile-looking, disarmingly playful Atlas.


“My office space is very important and so I try to make it as comfortable as I can. I fill it with some cool toys and artbooks.” — Alex

The week leading up to the release of our Illuvium cinematic trailer was a tremendous time crunch. With 168 hours left till deadline, the core contributors were streamlining workflows to nail their high standard without having to slow down. Their effective reactiveness to the challenges that arose, and ability to quickly problem solve, can be credited to their collective years of professional experience. Alexandre Belbari, Lead Animator, cited length of experience as the most important edge that a pro in animation could have.


With a seemingly noble quality, Dash has a natural guardian stance.

A barren and unfriendly terrain, it makes one uneasy to see the bleak landscape of this “Crimson Waste.” Its endless blood-red dunes of hot sand undulate towards the horizon. Chemical scans showed a toxicity seems to rise even from the rocks. The further one goes in, the more the unbearable swings of extreme temperatures make the journey feel nearly impossible to complete at times. As hostile as this environment seems, a boisterous and friendly creature darts around with such speed that it becomes impossible to track.

Production Note: These incredible shots of Dash are in-game images. Dash was groomed by…


At 15:00 UTC on Friday, Apr 2, our Balancer Liquidity Pool Launchpad, the first stretch of our public sale, closed with over $90M+ in traded volume, and over $38M raised into the DAO within 72 hours!

The sale started at 15:00 UTC on Tuesday, Mar 30th.

This was the largest Balancer pool by volume, ever!

The co-founders Kieran Warwick and Aaron Warwick, and core contributors are all thrilled to close the Balancer sale on such a high note. Thank you to Balancer Labs!

We cannot stop expressing our gratitude to all of you that participated.

New $ILV token holders: you…


Aleksandr Kirilenko

The rituals an artist does to expand their consciousness, and creativity, can be very different from typical productivity exercises that professionals in other fields would do. “Last week, I locked myself in my sauna with the lights turned off,” says Aleksandr Kirilenko, Lead Modeler for Illuvium. “I did it on purpose, to battle with some demons and be taken on a ride by my imagination. It was great, a proper monk-in-a-cave type of experience.”

It may not seem like it, but doing things like this helps keep Aleks’ game on point. It also helps him ensure that our team of…


Top Row: Rhamphyre NFT. Next row: m0z4rt skin. Next two rows: Emotes. Final row: Badges.

Claims Process:

  1. Purchase your $ILV during the sale
  2. For every 1 ETH you spend in the sale you will earn 1 point
  3. IMPORTANT — Do not sell $ILV or make transfers from your wallet, as doing so forfeits your right to claim NFTs
  4. Wait until the sale ends
  5. Go to https://nfts.illuvium.io (This will only go live at the conclusion of the Balancer Sale)
  6. Connect your wallet clicking in the and check your available points.
  7. Choose your preferred NFTs and spend your points to claim them.

The Balancer Liquidity Bootstrapping Pool (BLBP) is quickly arriving, and the Illuvinati Council has approved IIP - 002 which sets the parameters for the pool. There will be a total of one million tokens inside the (BLBP). This is the public’s first chance to acquire ILV outside of the two Discord Airdrops. Balancer was chosen because it is the fairest way to distribute the tokens, which has been proven with many projects. But there are some important details you need to know, so please read carefully.

What is a Balancer Liquidity Bootstrapping Pool?

A Balancer Liquidity Bootstrapping Pool is designed to allow DeFi protocols to acquire capital…


Rhamphyre looking like a formidable fire drake, embers raining.

The full-length gameplay trailer has just released, and for our growing base of future players, the look and feel of the game has clicked like never before. Our Discord community were the first to be notified, as promised, that the upload happened two hours ago.

The new, full-length Cinematic Reveal Trailer showcases the groundbreaking tech being utilized to create Illuvium. Everything seen in the trailer is UE4 in-game footage.


When we opened our Discord server on January 1st, 2021, it was like throwing open our doors to the world. There wasn’t much of an incubation time prior to that. We wanted to meet you all as soon as possible.

From the start, we knew we wanted to work closely with a global community. That’s why we structured ourselves as a DAO. That’s why our token-holders play such a key role in our governance. And that’s what keeps our project fresh and interesting for us. You. Day in and day out. Rooting for us. Asking your really great questions. …


Since 2018, the Blockchain Game Alliance has been spreading awareness about blockchain technologies and encouraging adoption through the use of NFTs, Play-to-Earn, highlighting their potential to foster new ways to create, publish, play, and build strong communities around games. There is no organization more dedicated to bringing focus on all of the accomplishments being made by innovators in blockchain gaming.

We appreciate BGA’s dedication to providing an open forum for individuals and companies to share knowledge and collaborate, create common standards, establish best practices, and network.

On March 15, BGA announced on their Twitter that we have officially joined their…

Illuvium

Collection and Auto Battler Game. Launching on Immutable X Q3 2021.

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